Thursday, April 14, 2016

Plague of the Zombies

Plague of the Zombies
by Steve Moore (script) and Brian Bolland (art)
from House of Hammer, No. 13 (October 1977)


During its short, two-year lifespan (1976 - 1978), the 23 issues of Dez Skinn's House of Hammer black-and-white magazine emerged as something more than just a British version of the American publication Famous Monsters of Filmland

It is true that most of the content of House of Hammer consisted of articles about horror movies, copiously illustrated with stills, as did Famous MonstersBut House of Hammer also ran in each issue a black-and-white comics adaptation of a Hammer film. These comics (which were usually 15 or so pages in length) could only offer a truncated, condensed retelling of the film, often with too much panel space devoted to dialogue and exposition. But they featured outstanding artwork from a number of talented British artists who, in the 80s and 90s, would go on to become stars for their contributions to flagship titles for Marvel and DC.

I've posted below the comics adaption of the 1966 Hammer film Plague of the Zombies. The movie was rather tame by today's standards - there is more blood and gore in a single minute of each episode of The Walking Dead - but the artwork by Brian Bolland is top-notch, featuring some excellent stippling, cross-hatching, and shading effects, artistic work that is rarely seen in contemporary U. S. comics of any genre.














Monday, April 11, 2016

Book Review: The Shadow of the Ship

Book Review: 'The Shadow of the Ship' by Robert Wilfred Franson

1 / 5 Stars

‘The Shadow of the Ship’ ( 273 pp) was published by Del Rey Books in May, 1983 ; the cover illustration is by David B. Mattingly.

I got about half-way through the book before giving up in exasperation…….it’s not a very good novel.

It certainly has an interesting premise: among the 54 habitable planets comprising the Nation, interplanetary travel is accomplished not by spaceships, but by ground transport using specialized wormholes called ‘trails’: extra-dimensional tracks through hyperspace. 


These trails – which are perhaps of alien origin - can be hundreds, perhaps thousands of miles in length; the habitable and uninhabitable planets of the Nation lie along the trails like beads on a string.

Travelling these various trails requires the use of self-contained, pressurized cars, which are linked like a train, and pulled by unique, elephant-like animals called waybeasts. The extra-dimensional space within which the trails lie is airless vacuum; its dangers are severe, for anyone or anything that moves too far outside the narrow boundaries of the trail can be instantly disintegrated by cosmic forces unknown.

The hero of ‘Shadow’ is a man named Hendrik Eiverdein Rheinallt. ‘Eiverdein’, as he is called, is sponsoring a unique caravan expedition into the farther reaches of the Blue Trail, where, it is rumored, a spaceship has been seen. Everdein’s ambition is to recover the spaceship, and use it to return to his long-lost homeland of Earth.

The narrative centers on the long journey of the caravan, and various political and personal intrigues and conspiracies of its passengers – for there are those in the Nation who would not like to see interplanetary or interstellar travel replace the profitable caravan routes.

‘Shadow’ was the first novel of author Franson, and it has the self-consciously ‘literary’ attitude of many first novels: it is intent on displaying the author’s skills as an artisan of written prose, rather than telling a good story.

Much of the writing and the dialogue have a stilted quality, as well as the use of a lot of empty words and phrases, as this example shows:

“Men exploiting the appearance of violent strength come from safe lands where a shove or a punch is the worst physical results; so violent gestures and attitudes are meaningless except as intimidation or insults.”

Rheinallt grinned. “You wish to apply this dichotomy to me rather than to yourself ? Remember that not all weapons are as visible as an axe.”

“Correct; there is also organization. Come, Eiverdein: from what sort of place do you hail ?”

“A cloud-soft land; but there were violent elements.”


Here’s a remark from a floating cat-like alien (?!) named Arahant:

“Perhaps that lack of kinship is what saved my aural channels from overload at Whitecloud. A selective deafness to overbearing shrillness is scarcely vulgar. It’s essential to be able to close one’s ears to high-altitude winds; all the Luftmenschen know that. Besides, I wouldn’t be able to understand the structural nuances of my own operas if – “

Here’s an example of what can politely be called ‘wooden’ exposition:

Late on the next Clockday Rheinallt was sitting at his desk, feeling bewebbed in the hassles of administering a caravan en route. Glenavet, he thought, was more or less neutralized by the death of his active associate, the delegate Wirtellin. Rheinallt did not expect him to cease his advocacy among the caravaneers, but tentatively had pegged him as a basic trailhand: honest enough, not imaginative, and not unnecessarily violent.

To make matters worse, when someone aboard the caravan dies as a result of foul play, it's an excuse for the author to insert a blank-verse poems, under the pretext of having a Bard sing the travelers a funeral dirge.........here's a couple of verses:


Whistle down the darkened plain
Where the silent vacuum shrieks
Like Time's hungry wind alone

...

Some are leaping up to vanish 
Where a fear of edge of death
Can't flatter life to bribe a foothold
To matter where there is none
So long the chord is gone

...

Some are rushing home to nothing
Where they're turning off their mind
To chatter brightly like a person
And batter down their echoed soul
And empty hiss like steam

The verdict ? With better editing, this could have been a worthy first novel, but as it stands, 'The Shadow of the Ship' is best avoided.

Friday, April 8, 2016

The Egg by Potter

The Egg
by J. K. Potter and Tim Caldwell
from Epic Illustrated No. 7, August 1981


One of the more memorable entries in Heavy Metal magazine in the late 70s was the photo-based comic titled 'The Doll' by J. K. Potter, which was published in the September, 1979 issue.

Potter's work - which relied on manual alterations to photographs, this done in the days before Photoshop - did not lend itself to high output, but in 1981 he did produce another creepy work, this one titled 'The Egg', for Marvel's Epic Illustrated.

I've posted it below.






Tuesday, April 5, 2016

Book Review: Seeklight

Book Review: 'Seeklight' by K. W. Jeter
4 / 5 Stars

When his first novel, 1972’s ‘Dr. Adder’, was rejected by publishers, K. W. Jeter resigned himself to writing a more conventional sf novel – one without explicit sex and violence, or cyberpunk stylings. 

This second novel was called ‘Seeklight’, and he submitted it to Laser Books, a sf imprint founded by Canadian romance novel publisher Harlequin Books.

Although Laser Books had editorial policies that were considered restrictive as far as sf publishing in the New Wave era was concerned, it also was willing to publish and promote new authors, and in due course, ‘Seeklight’ (192 pp; Laser Book No. 7) was published in 1975, with cover art by Kelly Freas.

(In 1976, Jeter published a second novel with Laser Books, ‘The Dreamfields’.)

In his Introduction, Laser Books editor Barry Maltzberg declared ‘Seeklight’ to be one of the best sf novels he had ever read by an author new to the field.

And ‘Seeklight’ is indeed a good ‘debut’ novel. In some ways, it’s better than ‘Dr. Adder’ (which finally saw print in 1984).

‘Seeklight’ is set on an un-named colony planet where society adheres to a feudal paradigm. Some advanced technologies, such as giant transport vehicles, robots, and computers, still are functioning centuries after planetfall, but these machines constantly are breaking down and being abandoned, as the knowledge to repair them is being lost.

The protagonist, a boy named Daenek, lives with his mother on the hills above the quarry that employs most of the local workforce. Daenek is disliked by the people of the neighboring village, who denounce him for being ‘the Thane’s Son’. His mother, a woman of aristocratic bearing slowly losing her health to deep depression, refuses to divulge the reasons for the villagers' antipathy.

Daenek grows up with an awareness that he is of a more high-born lineage than the small-minded, mean-spirited villagers. His origins remain a mystery, however, and what little knowledge he can gain of life in the far-off Capitol – his possible birthplace - are gleaned from his conversations with an itinerant quarry-worker named Stepke.

On the eve of his 18th birthday, events take a sudden and dangerous turn, and Daenek finds himself a hunted outcast. He embarks upon a search for the headquarters of the Regent, the Thane’s successor, and in so doing, learns the truth underlying the fate of the Thane……and what it means for the future of the planet………

‘Seeklight’ is a character-driven novel with a clear, uncontrived prose style – one that is generated, to some extent, by the editorial stance of the Laser Books imprint. I found it reminiscent of the novels of British sf authors of the 70s like Michael Coney (Rax) and Richard Cowper (The Road to Corlay) in its reserved tone and deliberate pacing. Like the novels of Coney and Cowper, ‘Seeklight’ closes with a revelation, one that is understated and ambiguous.

‘Seeklight’ also is original in its treatment of entropy –very much an ‘in’ topic during the New Wave era, and one that was becoming increasingly over-exposed in the sf of the 70s. I won’t disclose any spoilers, except to say that Jeter indicates that simply recognizing that a civilization is in the grip of entropy is a difficult and hazardous task.

Summing up, ‘Seeklight’ is a one of the more readable debut novels of the New Wave era, due to its clear prose and compact length. This one is worth picking up.

Sunday, April 3, 2016

Deathlok the Demolisher the Complete Collection

Deathlok the Demolisher: The Complete Collection
Marvel, 2014



'Deathlok the Demolisher: The Complete Collection' is a 368 pp, full color trade paperback published by Marvel comics in 2014. It contains the full run of Deathlok stories published in Astonishing Tales, as well as other Deathlok appearances in comics such as Marvel Team Up and Captain America in the 70s and 80s.


'Deathlok the Demolisher: The Complete Collection' is basically a much more affordable version of the content previously released in the hardbound 'Marvel Masterworks: Deathlok, volume 1' compilation published in 2009.

The Deathlok character debuted in issue 25 of Astonishing Tales, August 1974. I've posted the content of that first issue here.

Creator Rich Buckler claims to have had the concept of a cyborg superhero in mind well before the March, 1973 debut of the TV series 'The Six Million Dollar Man'. Be that as it may, cyborgs were very much a 70s 'in' thing, and were embedded in the pop culture consciousness well before 1984 and the release of 'The Terminator'.

When I read the first few installments of the Deathlok character back in 1974, I was impressed: here was an offbeat antihero who freely killed people - innocent people - as part of his programming as a mercenary in the employ of a high-tech cabal. 



Throw in the fact that the Deathlok storyline was set in a devastated New York city of the future (i.e., 1990) where homicidal cannibals lurked among the ruins, and you had  a downbeat, dystopian view of the superhero comic........something new and unexpected in comic books at that time.


The novelty of having an 'antihero' who not only wielded a gun (a rarity for superheroes in the Bronze Age when the Comics Code still dictated content), but routinely used it to kill people, obscured some faults with the comic that now are quite apparent when viewed 42 years later.

For one thing, the Marvel comics of the 70s were very over-written, and Buckler and Doug Moench, the main writers for the Deathlok episodes, were no exception to the trend. The main plot simply gets more incoherent and contrived with each episode, until it's better off to simply ignore it....

But the Astonishing Tales episodes were particularly hampered by the inclusion of not just speech balloons, but the additional placement of both monologue text boxes for Deathlok....and the computer that has been installed in his brain (which expresses itself in 'checkbook' font). This means that practically every panel in the Deathlok comics is burdened with all of this text:

Add the fact that the main story in Astonishing Tales was often allotted only 16 pages - an established policy at Marvel in the early to mid-70s, when the company's burgeoning output exceeded its staff's ability to manage - and the plots simply try to do too much with too small a page count.


At the time he illustrated the Astonishing Tales run, lead artist Rich Buckler was carrying a heavy workload at Marvel, as he was also illustrating The Fantastic Four. By and large his work on the Deathlok character was reasonably good, although there are more than a few panels where it's apparent he was cutting some corners. 

Those few fight sequences that aren't overloaded with text are very good:

After his initial run in Astonishing Tales, Deathlok was put out to pasture, one of the large cast of Marvel characters who were created during the 'anything goes', freewheeling atmosphere in the company's editorial offices during the 70s. 

The character never again took center stage in any series during the 70s and 80s, but he was periodically revived as a guest star in various other Marvel titles, and these are included in this compilation.

These episodes are competent, if not overly impressive, and usually involved some sort of throwaway 'time-travel' angle in order to have Deathlok meet up with one or another of the showcased Marvel heroes.

Deathlok's guest-star appearance in Marvel Two-In-One No. 27 (May 1977) as an unwilling assassin is a quintessential 70s comic, featuring President Jimmy Carter, the Fantastic Four, and even Nick Fury....

Probably the best of these 'guest star' appearances was the three-issue storyline in Captain America, issue 286 - 288 (October 1983 - December 1983). This time Luther Manning travels back in time to 1983, where he tells Captain America that - in what may be the future, or perhaps an alternate future - all superheroes have been eliminated. 

A skeptical Captain America travels forward in time to 1993, to discover that Deathlok may in fact be right....

The inclusion of these Captain America episodes ends the overall anthology on a reasonably high note.

The verdict ? If you're willing to overlook the flaws with the constant monologues that detail Luther Manning / Deathlok's all-encompassing sense of self-loathing, the increasingly unconvincing plots, and the perfunctory nature of some of the character's guest star appearances, these comics still retain a strong, unique sense of a 70s - style dystopia that prefigures not just the whole cyborg phenomenon, but also such pop culture touchstones as Escape from New York. So in that sense it's worth picking up, especially since used copies in good condition can be purchased for under $20.

Friday, April 1, 2016

Me and Joe Priest

Me and Joe Priest
by Greg Potter (story) and Ron Randall (art)
DC Graphic Novel No. 5, 1985

'Me and Joe Priest' (48 pp) was DC Comics Graphic Novel No. 5, published in 1985.

The story is set in the USA, ca. 2193; its premise is that disease, pollution, and radiation have combined to render every man sterile. 'The Great Drying' has left the country a neglected wasteland, where gangs both of bikers and citizens roam the roads in existential anomie, searching for the next 'Experience' to counter their depression as the human race slowly dies out. 

Lummox is one of the 'Desert Rangers' motorcycle gang roaming Arizona. He and the gang stumble across a farmer whose attractive blonde daughter is receiving a special rite from a priest.....


The priest, as it turns out, is..........Joe Priest:


 .......and Joe Priest, it seems, is the only man in the world who is fertile.

When Joe Priest insists that his holy mission consists of impregnating shapely young women across America, Lummox and his crew are less than reverential, beating Joe up before moving on to their next 'Experience.'

But, bored and possessed of a warped sense of humor, Lummox agrees to squire Joe Priest across the Southwest.



In so doing, he comes into conflict with bands of cultists who are out to eliminate Joe Priest. These cultists have been sent by a deranged cleric, a man from Priest's past named Cardinal Baylin.



Despite his initial mocking amusement at Joe Priests' behavior, as the two travel together, Lummox comes to realize that Joe Priest is genuinely convinced of the validity of his holy mission.....and Lummox finds himself risking life and limb, as Joe Priest moves towards his final confrontation with Baylin....


'Me and Joe Priest' is one of those graphic novels / comic books that tries to straddle the genres of action and comedy. Ron Randall's artwork is very good, but Greg Potter's script - which tries to meld episodes of smarmy humor with post-apocalyptic action- reveals the major plot point quite early on in the story, making much of the intervening narrative simple filler.



Summing up, 'Me and Joe Priest' is yet another DC Graphic Novel that is not a must-have. But if you do see it on the shelves for just a couple of bucks, it may be worth picking up.

Tuesday, March 29, 2016

Dan Dare Vs Mekon

Dan Dare Vs Mekon
from the 'Hollow World' series
2000 AD comics Prog 16 (June 11, 1977)
Scanned from Dan Dare: The 2000 AD Years Volume 1 (2000 AD, November 2015)


In this episode, Dan Dare and his friend Rok - a human/dog alien hybrid (!) - are captured by Dare's old adversary Mekon, who has allied himself with a two-headed alien pirate (!) called the 'Two of Verath'.

Dan decides to make a break for freedom, and in the script by Steve Moore, delivers a brutal dose of Boot Leather to the face of the hapless Two of Verath.

Things don't go the way as planned, however, and soon Dare finds himself subjected to a grotesque inquisition - mediated by a Blob that, according to Mekon, once committed a crime '....so unspeakably alien,that no being in our galaxy can even understand it !' 

Classic British sci-fi, with the irreverent, Punk - era edge unique to the 2000 AD series. 

(And some amazing art by Massimo Bellardinelli.... )